stamp()

The stamp command is Bitsbox's way of making it easy to add interesting graphics to your apps. You can "stamp" any image from Bitsbox's library anywhere on the screen, at any size.

There are lots and lots of stamps to choose from, from flowers to aliens to airplanes. See a list of available stamps by clicking the 'stamps' link above.

You can use the stamp command with a lot of different parameters, or options.

The most basic usage requires nothing but the stamp name. Don't forget the tick marks around the name, like so:

    Puts an apple in the center of the screen, default size.
    Some stamps, like the spider, are animated!

From there, you can pass in extra parameters to change how the stamp appears.

    Draw the apple with a size of 200 pixels.
    Draw a cat at position 100,100.
    Draw a dog at position 100,100, size of 50.

Stamps are powerful, because once you've made one you can modify it in many ways. Every stamp has its own set of commands you can call. (See the Stamp variables and Stamp commands for more examples.)

This program creates a fruit, then proceeds to move, rotate, and resize it, all instantly.